The Super NES CD-ROM (commonly abbreviated as SNES CD) was a proposed video game platform developed in the early 1990s by Nintendo via joint ventures with Sony and Philips intended to expand the functionality of the cartridge-based Super Nintendo Entertainment System (SNES) by adding support for compact discs (CDs). The collaborations with Sony and Philips resulted in two distinct projects that would support playback of CDs, one of which was an add-on device for the Super NES developed by Philips and another was a dedicated all-in-one unit developed by Sony under the name "PlayStation". Games would also be stored on the medium, using two distinct formats based on CD-ROM for both collaborations. Both projects ultimately fell short after Nintendo dropped out of both joint ventures in 1991 and 1993 respectively, meaning that both CD-based projects were cancelled with fewer to no prototypes being produced. This turn of events led to Sony developing a console of their own and Philips gaining licenses to some Nintendo properties for a few Nintendo-themed games for the CD-i platform, many of which were unsuccessful and poorly-received. Nintendo themselves never properly transitioned to optical media for several years until the release of the GameCube in 2001.
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